

Duration03:27
Disc#3 - Battles of Inazuma 2
Year2022
ISRCFR59R2270478
Used In
Weekly Boss Theme
La Signora (phase 1)
Credits
Lyricist
Composer
Orchestrator
1st Choir
Piano
Recording Studio
Recording Engineer
Mixing Engineer
Mastering Engineer
Lyrics
Cinis est cor muem
Horrentis frigora
Quod ego austeris
Dies irae, finis!
Lucis, lapsus
Fatua, caeca
Saeva, folles
Commedia dell'arte
Ah...
Luces glaciei!
Lucis, lapsus (o tragedia o splendidae)
Fatua, caeca (o fatalia o infaustae)
Saeva, folles (o commedia o degli sciocchi)
Luces glaciei (o comoeda glaciei)
O Chrysalis Suspiria
Music Analysis
Music analysis is estimated by machine learning and may be inaccurate.BPMBPM is estimated using TempoCNN.
135
Mood TagMood tags are estimated using Music2Emo with MERT-95M. The order is sorted by probability.
EpicProbability 89.3%, DarkProbability 88.3%, AdventureProbability 87.6%, DramaProbability 83.1%, DramaticProbability 78.1%, FilmProbability 77.7%, ActionProbability 75.6%
Valence & ArousalValence and arousal are estimated using Music2Emo with MERT-95M. Valence represents positivity (1) to negativity (9), while arousal represents calmness (1) to excitement (9).
Valence 1Valence 9Arousal 9Arousal 1Valence 4.3, Arousal 5.5


Duration03:27
Disc#3 - Battles of Inazuma 2
Year2022
ISRCFR59R2270478
Used In
Weekly Boss Theme
La Signora (phase 1)
Credits
Lyricist
Composer
Orchestrator
1st Choir
Piano
Recording Studio
Recording Engineer
Mixing Engineer
Mastering Engineer
Lyrics
Cinis est cor muem
Horrentis frigora
Quod ego austeris
Dies irae, finis!
Lucis, lapsus
Fatua, caeca
Saeva, folles
Commedia dell'arte
Ah...
Luces glaciei!
Lucis, lapsus (o tragedia o splendidae)
Fatua, caeca (o fatalia o infaustae)
Saeva, folles (o commedia o degli sciocchi)
Luces glaciei (o comoeda glaciei)
O Chrysalis Suspiria
Music Analysis
Music analysis is estimated by machine learning and may be inaccurate.BPMBPM is estimated using TempoCNN.
135
Mood TagMood tags are estimated using Music2Emo with MERT-95M. The order is sorted by probability.
EpicProbability 89.3%, DarkProbability 88.3%, AdventureProbability 87.6%, DramaProbability 83.1%, DramaticProbability 78.1%, FilmProbability 77.7%, ActionProbability 75.6%
Valence & ArousalValence and arousal are estimated using Music2Emo with MERT-95M. Valence represents positivity (1) to negativity (9), while arousal represents calmness (1) to excitement (9).
Valence 1Valence 9Arousal 9Arousal 1Valence 4.3, Arousal 5.5






